Super Robot Taisen: Original Generation

Super Robot Taisen: Original Generation : System Requirements

Super Robot Taisen: Original Generation

Super Robot Taisen: Original Generation

4.8 /5
Nov 22, 2002
Teen

Genres

Action Strategy

Platforms

Game Boy Advance

System Requirements

Windows

minimum Specs

  • CPU: N/A (Game not released on Windows)
  • RAM: N/A
  • GPU: N/A
  • Storage: N/A
  • OS: N/A
  • DirectX: N/A

recommended Specs

  • CPU: N/A (Game not released on Windows)
  • RAM: N/A
  • GPU: N/A
  • Storage: N/A
  • OS: N/A
  • DirectX: N/A

About This Game

Super Robot Taisen: Original Generation (スーパーロボット大戦ORIGINAL GENERATION, Sūpā Robotto Taisen Orijinaru Jenerēshon) is a tactical role-playing game for the Game Boy Advance, developed by Banpresto and published by Atlus (Banpresto in Japan). The game was originally released in Japan on November 22, 2002, and stars various original characters created by Banpresto for their Super Robot Wars series. Like the much earlier Super Robot Wars Gaiden, the game features no licensed mecha or characters at all - instead, it uses only Banpresto's own creations, in an original story. The games sold well in Japan, and later adapted for a short animated OVA called Super Robot Wars Original Generation: The Animation, which takes place after the second game in the series. A television series, Super Robot Wars Original Generation: Divine Wars, retells the story of the first game. Original Generation was released in the United States on August 8, 2006. It is the first game in the Super Robot Wars series to ever be commercially released overseas, since, unlike the rest of the series, it contains no characters from other media, therefore, no legal entanglements were involved in a foreign release. A sequel, Super Robot Taisen: Original Generation 2, was available on February 3, 2005 in Japan and was released in North America on November 21, 2006. On June 27, 2007, Super Robot Wars: Original Generations, an enhanced remake of both Original Generation games, was released in Japan for the PlayStation 2.

Screenshots

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User Reviews (5)

Write Your Review

MechaFanatic Nov 8, 2025
5.0
Love the strategy and the robot designs! Story is awesome too. 💯
SRTGamerPro Nov 8, 2025
4.5
Classic tactical gameplay! So many cool mechs to upgrade. Addictive! 👍
PixelPilot Nov 8, 2025
5.0
Best SRPG out there! The original characters are so good. Must play! 🎮
StrategySage Nov 8, 2025
4.0
Solid strategy, but battles can get a bit slow. Still highly recommend for fans.
RoboWarriorX Nov 8, 2025
4.8
Hard but fair strategy. Love customizing my squad! So much content. 🔥

Frequently Asked Questions

What is Super Robot Taisen: Original Generation?

Super Robot Taisen: Original Generation (SRT:OG) is a tactical role-playing game developed by Banpresto. Unlike most Super Robot Wars titles which feature a crossover cast of licensed anime robots, Original Generation focuses entirely on original characters and mechs created specifically for the Super Robot Wars universe, set in the 'Original Generation' timeline.

What is the gameplay like in Super Robot Taisen: Original Generation?

SRT:OG features turn-based tactical combat on a grid-based map. Players command a squad of mechs (known as 'robots' or 'Real Robots' and 'Super Robots') piloted by unique characters. Battles involve moving units, selecting attacks, and utilizing pilot skills and mech abilities. Between missions, players can upgrade their mechs, weapons, and train pilots using funds and 'PP' (Pilot Points) earned in combat.

Are there any licensed anime robots in Super Robot Taisen: Original Generation?

No, Super Robot Taisen: Original Generation is unique among the main Super Robot Wars series for featuring only original characters and mechs created by Banpresto for the SRW universe. This allows for a more focused and self-contained story without the constraints of external licenses.

What platforms was Super Robot Taisen: Original Generation originally released on?

The first Super Robot Taisen: Original Generation game was originally released on the Game Boy Advance (GBA) in 2002 in Japan, followed by a Western release in 2006. It was later remade and expanded as part of 'Super Robot Taisen Original Generations' for the PlayStation 2.

How does the 'Original Generation' series differ from other Super Robot Wars games?

The primary difference is the absence of licensed anime mechs and characters. Most Super Robot Wars games are massive crossover events featuring iconic robots from series like Gundam, Mazinger, Getter Robo, Evangelion, and more. The Original Generation series, by contrast, builds its own coherent universe and continuous storyline exclusively with Banpresto's original creations, allowing for deeper character development and world-building without needing to reconcile multiple external canons.