Gimmick! : System Requirements
Gimmick!
4.8
/5
Jan 31, 1992
Platforms
NES
System Requirements
Windows
minimum Specs
- CPU: Intel Core i3-4160
- RAM: 4 GB RAM
- GPU: Intel HD Graphics 4400
- Storage: 2 GB available space
- OS: Windows 10
- DirectX: Version 11
recommended Specs
- CPU: Intel Core i5-4690K
- RAM: 8 GB RAM
- GPU: GeForce GTX 750
- Storage: 2 GB available space
- OS: Windows 10
- DirectX: Version 11
About This Game
Gimmick!, known outside Japan as Mr. Gimmick, is a platform video game developed and published by Sunsoft, and originally released in Japan for the Family Computer on 31 January 1992. The story follows a small green character named Yumetaro who was given to a young girl as a birthday present. One night, the girl's other toys become jealous of the attention he is receiving, and whisk the girl away to another dimension. Playing as Yumetaro, the player must maneuver through a variety of levels, using the protagonist's star-shooting power to defeat enemies and progress through the game.
In order for Gimmick! to rival with the quality of games on the new Super NES, director Tomomi Sakai required a large staff and used innovative techniques to create high quality graphics and sound. The graphics were handled using advanced tileset algorithms which freed processing power so more detailed graphics could be drawn on the screen. The game uses an expanded sound chip which provided more sound channels than a standard Famicom game. With this special chip, composer Masashi Kageyama was able to create a more advanced score. The soundtrack crosses multiple genres, with Kageyama describing it as a "compilation of game music".
Gimmick! received mixed reviews and a lack of interest at release. Distributors were more interested in games for the new 16-bit systems, so Sakai found difficulty in getting the game localized outside Japan. Sunsoft of America did not approve of the game for a North American release due to its quirky character design. Ultimately, the only distributor that imported the game was Swedish distributor Bergsala, which released it in 1993 in small quantities across the Scandinavian market. Critics both praised and criticized the game for its challenging difficulty, and some thought the game was designed exclusively for children due to its character design. In retrospective reviews, Gimmick! has received more praise, even seeing a re-release in Japan in 2002 for the PlayStation.
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Frequently Asked Questions
What kind of game is Gimmick!?
Gimmick! is a side-scrolling platformer developed by Sunsoft and released for the Famicom (NES) in 1992. It's known for its challenging gameplay, advanced physics for its time, vibrant graphics, and an exceptional soundtrack.
What makes Gimmick! unique compared to other NES platformers?
Gimmick! stands out due to its sophisticated physics engine, allowing for precise jumps and the dynamic use of the 'star' projectile. Its soundtrack, composed by Masashi Kageyama, utilizes Sunsoft's custom 'FME-7' sound chip, giving it a richer, more advanced sound than most other Famicom games. It also features charming, detailed pixel art.
Is Gimmick! a difficult game?
Yes, Gimmick! is widely considered a very challenging game, even by NES standards. It demands precise platforming, strategic use of your abilities, and often requires memorization of enemy patterns and level layouts. Achieving the true ending by collecting all hidden items adds another layer of difficulty.
How do you use the star power-up in Gimmick!?
The primary attack in Gimmick! is a magical star that the protagonist, Yumetaro, can summon. By holding down the attack button, you can charge the star to make it bounce off surfaces, effectively turning it into a versatile projectile for hitting enemies around corners or at different elevations. Releasing the button quickly will make it shoot forward directly.
Is Gimmick! available on modern platforms?
Yes! While originally a Famicom exclusive, Gimmick! received a modern re-release titled 'Gimmick! Special Edition' (or 'Mr. Gimmick' in some regions). This version typically includes quality-of-life features like save states, rewind, and updated visuals, and is available on platforms such as Nintendo Switch, PlayStation, Xbox, and PC.